I stopped reading after that line. I don't care what you said afterward.
Armored Fighting Vehicles (AFVs) Are just what they sound like. Ground-based armored vehicles designed to take part in and survive combat situations. Here are the standard types of AFVs, and what sets them all apart. Tanks are the most well known type of armored vehicle, and one of the most...
armored-vehicles.fandom.com
Okay, I know I am just dumping info into ocean, because there
ARE AIN'T NO WAY YOU KNOW SHIT ABOUT THIS.
There are 5 different stages on any offensive operation. You have to mount in order to be successful.
1.) Reconnaissance
2.) Force Deposition
3.) Assault
4.) Blocking
5.) Exploitation
Reconnaissance
Recon is the first step, unless you only have 1 route/avenue or whatever you call it, for attack, you ALWAYS conduct Reconnaissance in order to determine the depth of your enemy, according to US Army Field Menu (FM 3.2) there are the following reconnaissance operation you can conduct.
A.) Long Range Reconnaissance - Essentially insertion of small units for the role of reconnaissance, this is limited by the scope (how much enemy info you can get) and the endurance of the unit. This is done by a light infantry unit, either air assault unit or special force
B.) Armoured Reconnaissance - This is the lease time sensitive option, essentially you are brining in the armour assault element into light reconnaissance. Basically you assault as you look thru your enemy
C.) Force Reconnaissance - This is the most comprehensive level of the 3 operation. You attack and hold an enemy land in order to see the response from your enemy, you may further on and assault deep into your enemy with your force, or you can retreat if the enemy is more overwhelming. Basically you do this to see what will your enemy use to throw back at you.
Force Deposition
Once you know the enemy faction in the area, you will response with sufficient force to try to respond to the enemy deposition. You may want to attack one spot and not the other, or attack both spot equally depends on strategy and flanking structure
You always position your own force to cover the enemy, in fact, in all local offensive, you don't attack until your force deposition to your enemy is 3 to 1.
Assault
The attack. Based on the planning made by reconning the enemy and deploying your own force. you basically attack with everything you can push forward with your hand to try to subdue the enemy in the area.
Blocking
Blocking force is a type of force within your attacking force that are not use for main attack, but instead going after enemy infrastructure, backlog, camping/emplacement, tactical targets such as radio relay, C&C and so on. Those force would either by-pass or divert from your main assault force in order to hit those objectives, their roles is to isolate your enemy's main force by confusing or disabling the enemy rear so they can't send in reinforcement for their main event
Exploitation
Exploitation is done once your force have made break thru with enemies. You either uses the unused main force to do exploitation or you use the blocking force to do it, either way, your main strike force would be put into the rear to rearm and regroup from the fight so you rotate your force.
Any offensive without exploitation is literally pointless because that is the way why you want to jump the enemy line to begin with. You break thru at one point and use that point to stack on your own line and roll up your enemy that way.
That's the offensive operation. As for Armour Fighting Vehicle
This
is different than this
which is different than this
which is different than this
The first one is a Mobile Gun System, or M1128, similar to the AMX-10RC (Which does not stand for Recon btw, it stand for Wheeled Cannon). It is a wheel based gun platform, it is used to provide a quick support solution to frontline action, you don't shoot and wait there, or go with the armour unit because you are twice as quick as any tracked platform, you basically use its speed to go behind enemy line and engage and with the balance of Speed and Firepower, they are not used to frontal enemy. This would be used for armoured recon and exploitation listed above.
The second one is a M2 Bradley IFV, they carry infantry in support of any Armour Assault. But they are not used to support an armour assault, they are there to bring the infantry up to the line after an armour assault. IFV used to support infantry, not support tank, they are relatively well armoured for infantry but would probably not survive more than 2 rounds from 100+mm tank round. They are for the infantry assault on the Assault Phase above.
The third one is a M3 Bradley CFV, they don't carry infantry, they are solely used for scouting, and you replace your infantry compartment with more ammunition and sensory package. You have more access to terrain and sensor (like heat/IR/FLIR/NVG and so on) These are for single up on the line and use them as eye of the battlefield on the armour assault in the assault phase.
Last one is a tank. They are big gun, slow but heavily protected. All of the above will go boom if they were hit by a 155 or 152, this will take several round before it go down. It is heavily protected but extremely slow. They are used for punching thru the enemy line
And finally, please do not send me any link that have "Fandom" in it. Unlike you, I am a fighting man, I fought with these tank, not play video games with it.