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Altay & Turkish Main Battle Tank Programs

Hi, im new and this is my first comment.
Can Akkor also counter RPG-30 ? Which has a precursor dart to bypass active protection systems ?
Yes it is a hard kill system.

Hurshid Celebi I assume you don't know what the RPG30 is... as you just assumed that saying Akkor was a hard-kill was enough to answer the question.

To enlighten you, the RPG30 is designed to counter Hard Kill Systems. It sends a precursor/dummy rocket ahead of the actual warhead carrying rocket.

The precursor/dummy rocket causes the Hardkill to activate and take out the fake rocket, after activating the hardkill will need 0.2 - 2 seconds to recover and become prepared to fire again. It is in a window of 0.2-0.5 seconds that the actual warhead carrying rocket which was already flying behind the fake rocket hits the vehicle.

Now until we know the Akkor's reset/re-engagement time (it could be anywhere from 0.1-5.0 seconds). there is no way of knowing if it can defeat the RPG30 or not.

A good way of understanding the situation is look at the South Korean Hardkill; our system is more or less a copy of it. Works the same way and uses the same munitions.

The South Korean system is still considered inferior to the Russian Export Arena-E and the Israeli Trophy. Yet the RPG30 could not pass Russian Military trialls until it successfully proved it could defeat the Arena-E and Trophy, it passed those trials. Basically this means that the RPG30 could probably defeat our system considering that the chances of Akkor being superior to Arena-E and Trophy are slim. The Israelis even had to create a new system to add the the Trophy called Coat or something to aid in countering the RPG30.

The current Akkor is only our first attempt and the advent of better tech and an actual requirement for the advancement of hard kill systems will push our engineers to improve it with a new model in the next few years so hopefully the next model will be superior to the Arena-E and Trophy.

So Barbaros to answer your question the chances of Akkor defeating RPG30 are slim but maybe possible if it was a design requirement, which might explain the recent delay of the system. But future models of Akkor are probably going to gain the ability to defeat it.
 
Everything develops in the same time. If a SAM missile can avoid decoys Active protection systems will also be able to this.
 
Hurshid Celebi I assume you don't know what the RPG30 is... as you just assumed that saying Akkor was a hard-kill was enough to answer the question.

To enlighten you, the RPG30 is designed to counter Hard Kill Systems. It sends a precursor/dummy rocket ahead of the actual warhead carrying rocket.

The precursor/dummy rocket causes the Hardkill to activate and take out the fake rocket, after activating the hardkill will need 0.2 - 2 seconds to recover and become prepared to fire again. It is in a window of 0.2-0.5 seconds that the actual warhead carrying rocket which was already flying behind the fake rocket hits the vehicle.

Now until we know the Akkor's reset/re-engagement time (it could be anywhere from 0.1-5.0 seconds). there is no way of knowing if it can defeat the RPG30 or not.

A good way of understanding the situation is look at the South Korean Hardkill; our system is more or less a copy of it. Works the same way and uses the same munitions.

The South Korean system is still considered inferior to the Russian Export Arena-E and the Israeli Trophy. Yet the RPG30 could not pass Russian Military trialls until it successfully proved it could defeat the Arena-E and Trophy, it passed those trials. Basically this means that the RPG30 could probably defeat our system considering that the chances of Akkor being superior to Arena-E and Trophy are slim. The Israelis even had to create a new system to add the the Trophy called Coat or something to aid in countering the RPG30.

The current Akkor is only our first attempt and the advent of better tech and an actual requirement for the advancement of hard kill systems will push our engineers to improve it with a new model in the next few years so hopefully the next model will be superior to the Arena-E and Trophy.

So Barbaros to answer your question the chances of Akkor defeating RPG30 are slim but maybe possible if it was a design requirement, which might explain the recent delay of the system. But future models of Akkor are probably going to gain the ability to defeat it.

Most of this is true except the South Korean APS (KAPS) isn't considered inferior to Trophy or Arena at all, in fact it's superior to them both in many ways. Also, Akkor has been in development since 2008 when the KAPS didn't even exist yet (or was itself in development), so calling it a copy of it is not accurate.
 

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