MiG-35-BD
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Tanks have been around since WWI, and have increased in importance, peaking in their importance during WWII. They evolved over time, with different design choices. Russians chose a simple mass production philosophy, which created the T-34, one of the single most important weapons to win WW2.
The Germans, and later the West, went another way. They wanted heavy, sophisticated tanks. Past WW2, things began to change as technology evolved, particularly, lethality of guided missile systems. The RPG and ATGMs began to encroach upon the central importance of tanks.
In most recent years, we have seen even highly expensive and sophisticated tanks like the German Leopard tanks, being blown up in Syria, showing how a simple weapon could take out a 10 million dollar tank.
The problem is that guided munitions have changed the battlefield, and tanks never truly adapted. Tanks are still basically designed the way they always where - with mainly rolled steel armor designed to defeat other tank guns.
There is yet to be a tank to be designed from the ground up to be able to deal with ATGMs as their primary design point.
Everybody talks about straping on cage armor, slat armor, reactive armor, etc. But these are bandaid solutions. Designing a tank from the ground up to deal with modern ATGMs would be a more meaningful way to react to the main cause of tank death in the last 40 years - ATGMs and RPGs.
How would one go about building such a tank?
The main threat of an ATGM is a HEAT round, which, on impact, destroys a tank using primarily kinetic and secondarily thermal force. On impact, a shaped charge is triggered that causes the ATGM warhead to go hypersonic. The ways to deal with this are:
1. The further away the ATGM is triggered, the better, generally speaking.
2. Reactive armor counters this force by pushing away the projectile by an equivalent force.
3. Active protection systems
Problem is, MBTs today are not designed with #1 in mind. They are still living in an older era. Secondly, reactive armor presently is highly damaging to own infantry that would be working closely with the tank. They can also be triggered by small arms fire, like sniper fire, or 0.5 caliber weapons. Again, tanks are not designed today to deal with this reactive armor problem.
Active counter measures, while working great on paper and at test ranges, seldom work as advertised in real world conditions. As many projectiles are constantly flying and a sensitive trigger would start blowing up own forces, such as soldiers, working alongside the tanks.
So what is a possible solution?
The solution is to create a tank from the ground up, to incorporate changes that would solve the ATGM / RPG problem. A tank with layered armor, a kind of layering yet to be designed and incorporated. For instance, A lighter conventional layered armor, over which you would have:
1. Reactive armor with an extended trigger. Over which:
2. Lightly spaced armor with foam / absorbant material to slow down the hypersonic projectile. Over which:
3. Light armor, to keep out up til 12.7 calibre weapons.
With this solution, small arms fire / snipers / HMGs won't penetrate and impact the tank beyond the outer skin.
ATGMs would penetrate, get slowed down and then hit reactive armor, being neutralized. Since the reactive armor is boxed and layered inside absorbant and spaced section, and protected by a light outer armor, the reactive armor would not impact surrounding friendly forces.
Such solutions would give a "bloated" looking tank. But a tank that would be effective against ATGM fire and would be more meaningful in the modern battlefield.
Agree? Disagree?
The Germans, and later the West, went another way. They wanted heavy, sophisticated tanks. Past WW2, things began to change as technology evolved, particularly, lethality of guided missile systems. The RPG and ATGMs began to encroach upon the central importance of tanks.
In most recent years, we have seen even highly expensive and sophisticated tanks like the German Leopard tanks, being blown up in Syria, showing how a simple weapon could take out a 10 million dollar tank.
The problem is that guided munitions have changed the battlefield, and tanks never truly adapted. Tanks are still basically designed the way they always where - with mainly rolled steel armor designed to defeat other tank guns.
There is yet to be a tank to be designed from the ground up to be able to deal with ATGMs as their primary design point.
Everybody talks about straping on cage armor, slat armor, reactive armor, etc. But these are bandaid solutions. Designing a tank from the ground up to deal with modern ATGMs would be a more meaningful way to react to the main cause of tank death in the last 40 years - ATGMs and RPGs.
How would one go about building such a tank?
The main threat of an ATGM is a HEAT round, which, on impact, destroys a tank using primarily kinetic and secondarily thermal force. On impact, a shaped charge is triggered that causes the ATGM warhead to go hypersonic. The ways to deal with this are:
1. The further away the ATGM is triggered, the better, generally speaking.
2. Reactive armor counters this force by pushing away the projectile by an equivalent force.
3. Active protection systems
Problem is, MBTs today are not designed with #1 in mind. They are still living in an older era. Secondly, reactive armor presently is highly damaging to own infantry that would be working closely with the tank. They can also be triggered by small arms fire, like sniper fire, or 0.5 caliber weapons. Again, tanks are not designed today to deal with this reactive armor problem.
Active counter measures, while working great on paper and at test ranges, seldom work as advertised in real world conditions. As many projectiles are constantly flying and a sensitive trigger would start blowing up own forces, such as soldiers, working alongside the tanks.
So what is a possible solution?
The solution is to create a tank from the ground up, to incorporate changes that would solve the ATGM / RPG problem. A tank with layered armor, a kind of layering yet to be designed and incorporated. For instance, A lighter conventional layered armor, over which you would have:
1. Reactive armor with an extended trigger. Over which:
2. Lightly spaced armor with foam / absorbant material to slow down the hypersonic projectile. Over which:
3. Light armor, to keep out up til 12.7 calibre weapons.
With this solution, small arms fire / snipers / HMGs won't penetrate and impact the tank beyond the outer skin.
ATGMs would penetrate, get slowed down and then hit reactive armor, being neutralized. Since the reactive armor is boxed and layered inside absorbant and spaced section, and protected by a light outer armor, the reactive armor would not impact surrounding friendly forces.
Such solutions would give a "bloated" looking tank. But a tank that would be effective against ATGM fire and would be more meaningful in the modern battlefield.
Agree? Disagree?